Sharing some of the highlights during my time in production of Darktide. The journey to ship the game and working with incredibly talented people on the project will always be a highlight in my career :)
I did the High Poly, Low Poly, and Texture work.
Work based on concepts by Miguel Iglesias and Sanne Karlsson.
Art Direction by Mattias Rousk.
https://www.artstation.com/miguel_iglesias
https://www.artstation.com/sannerligt
https://www.artstation.com/linnpennanen